Deep storage
You mind a warehouse on the rings of a black hole.
Clients dock, hand you something and ask for it back in a hundred years — the world's years, not the thing's. Deep rings run slow: what waits down there barely ages while the world outside races on. Stand deep yourself and the world races too. A step in the outer band spends a day. A step on the deepest ring spends ten thousand.
Nothing outlives a year of its own time. Clients do not wait past their window.
Every press burns fuel, and only a delivery brings more.
Time moves when you do. Nothing ticks while you look at the board.
HOW TO PLAY
Arrows / WASD move one cell — climbing to a shallower ring costs two steps Space take an offer, put a thing down, pick it up, hand it over Z wait one step Esc close the offer menu R new run T the same seed again M sound off
A delivery pays fuel worth the years the client waited. A thing that rots, orarrives after the window has closed, costs 400. When the fuel runs out you arefired, and the plate tells you how many years you kept in storage.
| Published | 6 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | krolov |
| Genre | Puzzle |
| Made with | Godot |
| Tags | 1-bit, black-hole, dithering, Godot, Minimalist, Pixel Art, Sci-fi, Singleplayer, time-dilation, Turn-based |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |



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